Mobile games
Casual, hyper-casual and mid-core titles built in Unity — from the first paper prototype to a polished, monetised release.

Game & app studio for Google Play
2 TAHITI designs, develops and launches mobile games and Android apps — from the first sketch to the top of the Google Play charts.
What we do
One team for design, code, art and launch — so nothing gets lost between agencies.
Casual, hyper-casual and mid-core titles built in Unity — from the first paper prototype to a polished, monetised release.
Native Kotlin and Jetpack Compose apps that feel at home on every Android device, from budget phones to foldables.
Store listing, screenshots, ASO, pre-registration and staged rollouts — we handle the whole Play Console journey.
Analytics, A/B tests, events and updates that keep players engaged and revenue growing long after day one.
Selected work
How we work
Transparent, fast and playable early — you see real builds on your phone every week.
A short discovery call and a written brief: audience, genre, monetisation and success metrics.
A playable build in 2–3 weeks so you can feel the core loop before committing to production.
Two-week sprints with a fresh Android build every Friday, shared via Google Play internal testing.
Store optimisation, staged rollout, then LiveOps and updates driven by real player data.
FAQ
Something else on your mind? Send us a note below.
A casual game typically takes 2–4 months from prototype to Google Play release. Larger mid-core projects run 6–12 months. We give you a clear timeline after the discovery phase.
Start a project
Tell us what you want to build. We'll come back with questions, a rough timeline and a cost estimate — free and with no obligation.